Helgert, André; Straßmann, Carolin; Eimler, Sabrina C. Unlocking Potentials of Virtual Reality as a Research Tool in Human-Robot Interaction: A Wizard-of-Oz Approach Proceedings Article In: Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, S. 535–539, Association for Computing Machinery, Boulder, CO, USA, 2024, ISBN: 9798400703232. Abstract | Links | BibTeX | Schlagwörter: accessibility, social robots, virtual reality, Wizard-of-Oz Noth, Sebastian; Edelbrunner, Johann; Iossifidis, Ioannis A Versatile Simulated Reality Framework: From Embedded Components to ADAS Proceedings Article In: International Conference on Pervasive and Embedded and Communication Systems, 2012, PECCS2012, 2012. BibTeX | Schlagwörter: Autonomous robotics, Machine Learning, simulated reality, Simulation, virtual reality Noth, Sebastian; Iossifidis, Ioannis Simulated reality environment for development and assessment of cognitive robotic systems Proceedings Article In: Proc. IEEE/RSJ International Conference on Robotics and Biomimetics (RoBio2011), 2011. Abstract | BibTeX | Schlagwörter: Autonomous robotics, Machine Learning, Simulation, virtual reality Noth, S; Iossifidis, Ioannis Benefits of ego motion feedback for interactive experiments in virtual reality scenarios Konferenz BC11 : Computational Neuroscience $backslash$& Neurotechnology Bernstein Conference $backslash$& Neurex Annual Meeting 2011, 2011. BibTeX | Schlagwörter: Autonomous robotics, Machine Learning, simulated reality, Simulation, virtual reality2024
@inproceedings{10.1145/3610978.3640741,
title = {Unlocking Potentials of Virtual Reality as a Research Tool in Human-Robot Interaction: A Wizard-of-Oz Approach},
author = {André Helgert and Carolin Straßmann and Sabrina C. Eimler},
url = {https://doi.org/10.1145/3610978.3640741},
doi = {10.1145/3610978.3640741},
isbn = {9798400703232},
year = {2024},
date = {2024-01-01},
urldate = {2024-01-01},
booktitle = {Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction},
pages = {535–539},
publisher = {Association for Computing Machinery},
address = {Boulder, CO, USA},
series = {HRI '24},
abstract = {Wizard-of-Oz (WoZ) systems represent a widespread method in HRI research. While they are cost-effective, flexible and are often preferred over developing autonomous dialogs in experimental settings, they are typically tailored to specific use cases. In addition, WoZ systems are mainly used in lab studies that deviate from real world scenarios. Here, virtual reality (VR) can be used to immerse the user in a real world interaction scenario with robots. This article highlights the necessity for a modularized and customizable WoZ system, using the benefits of VR. The proposed system integrates well-established features like speech and gesture control, while expanding functionality to encompass a data dashboard and dynamic robot navigation using VR technology. The discussion emphasizes the importance of developing technical systems, like the WoZ system, in a modularized and customizable way, particularly for non-technical researchers. Overcoming usability hurdles is crucial to establishing this tool's role in the HRI research field.},
keywords = {accessibility, social robots, virtual reality, Wizard-of-Oz},
pubstate = {published},
tppubtype = {inproceedings}
}
2012
@inproceedings{Noth2012b,
title = {A Versatile Simulated Reality Framework: From Embedded Components to ADAS},
author = {Sebastian Noth and Johann Edelbrunner and Ioannis Iossifidis},
year = {2012},
date = {2012-01-01},
booktitle = {International Conference on Pervasive and Embedded and Communication Systems, 2012, PECCS2012},
keywords = {Autonomous robotics, Machine Learning, simulated reality, Simulation, virtual reality},
pubstate = {published},
tppubtype = {inproceedings}
}
2011
@inproceedings{Noth2011,
title = {Simulated reality environment for development and assessment of cognitive robotic systems},
author = {Sebastian Noth and Ioannis Iossifidis},
year = {2011},
date = {2011-01-01},
urldate = {2011-01-01},
booktitle = {Proc. IEEE/RSJ International Conference on Robotics and Biomimetics (RoBio2011)},
abstract = {Simulated reality environment incorporating humans and physically plausible behaving robots, providing natural interaction channels, with the option to link simulator to real perception and motion, is gaining importance for the development of cognitive, intuitive interacting and collaborating robotic systems.
In the present work we introduce a head tracking system which is utilized to incorporate human ego motion in simulated environment improving immersion in the context of human-robot collaborative tasks.},
keywords = {Autonomous robotics, Machine Learning, Simulation, virtual reality},
pubstate = {published},
tppubtype = {inproceedings}
}
In the present work we introduce a head tracking system which is utilized to incorporate human ego motion in simulated environment improving immersion in the context of human-robot collaborative tasks.@conference{Noth2011a,
title = {Benefits of ego motion feedback for interactive experiments in virtual reality scenarios},
author = {S Noth and Ioannis Iossifidis},
year = {2011},
date = {2011-01-01},
urldate = {2011-01-01},
booktitle = {BC11 : Computational Neuroscience $backslash$& Neurotechnology Bernstein Conference $backslash$& Neurex Annual Meeting 2011},
keywords = {Autonomous robotics, Machine Learning, simulated reality, Simulation, virtual reality},
pubstate = {published},
tppubtype = {conference}
}